If you have never played World of Warcraft (mostly known as WoW to its players), you have most likely heard about it. And the chances are that you might know someone that plays WoW because this game has over 11 million players, according to Blizzard in 2008, and the numbers keep growing.
Researcher Nick Yee has used online surveys to poll World of Warcraft players about themselves and their characters. In his 2005 poll, he found that 84% of the players were male, 16% female and the average age was 28. His 2005 studies also showed that regardless of gender, players spent 21-22 hours a week playing World of Warcraft.
Right now, you might be thinking to yourself, “What theĀ hell are those people thinking?!” and you might be right, but you just might want to hear their side of the story.
In the real world, you can be an average accountant working all day in a cubicle in a boring gray office. But when you get home, you can enter the world of Azeroth (where WoW takes place) and take on mighty monsters and corrupt humanoids on your Paladin, a warrior with the power of the Light (similar to “God”). Or maybe you chose to be a priest, to stay outside of the physical fight to heal and resurrect your allies. And in World of Warcraft, your not restricted to being a human. You can choose to be a honorable Draenei, large blue people, with hooves from an other planet, or you could be a Blood Elf, a magic addicted race with evil plans. Maybe this is why World of Warcraft is such an addicting game, because it gives you the choice to be whoever you want to be.
Also, World of Warcraft is home to a thriving community of players. Each player can talk in a chat of a local area, or join groups with others to quest and help each other. The player also has the option to join a Guild, which is a permanent group of players which play together and get their own designated chat. Guild members often become close after spending those 21-22 hours a week with each other. It’s also not rare for relationships in-game, to continue outside of WoW. Also, celebrities are even endorsing World of Warcraft. Commericals can be seen with Mr. T, William Shatner, Ozzy Osbourne and other famous icons.
So, now that you know about the game, and it’s cultural impact, lets look into the addiction associated with this game.
If you search YouTube, you can easily find many videos like this one about kids, and adults, addicted to this game, and even sometimes, taking there life over it.
Also, some estimates in the psychological field say that anywhere from 10%-40% of the players of WoW are addicted. This would mean nearly 930,000 to 3,720,000 are addicted to this single game.
These addicts often lose loved ones, become anti-social, and have the inability to walk away from this highly controversial game. You can here stories like this from the website WoW Detox, a website dedicated to getting people over their WoW addiction.
So, is this game that has caused so much controversy just a cultural migration into the digital age, or a seroius problem with addictions.
You decide, leave a comment.